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Heroine Fever! and Quest Arrive!

  • pad949
  • Feb 19
  • 3 min read

Updated: Mar 10

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[Update] 3/10:

We would like to thank everyone for participating in the Heroine Fever!-No Water!

Final Rankings can be checked from the [Final Rank] option of the Ranking Dungeon menu. Ranking Dungeon rewards based on players’ final rankings will be sent via in-game mail. See below for the rewards distribution schedule.


Heroine Fever!-No Water

  • Final Rank listings and Rewards distribution

    [Duration]: 3/11, 0:00 - 4/11, 23:59 (UTC-8)


Thanks to everyone who participated, we were able to reach the All User Fever Challenge Round 5 Target Score as a server! Even if you only played the dungeon a few times, your participation is very much appreciated!


Thank you for playing Puzzle & Dragons!


[Duration]: 2/21, 0:00 - 3/2, 23:59 (PST)


The Event Quest, Heroine Fever Quest, arrives!

Try your hand at various quests and receive rewards!

See how to play Event Quests here: https://loom.ly/7gY2POM


Quest Level Rewards

Players will receive 1 Magic Stone for each Quest Level cleared and can get a total of 10 Magic Stones for clearing all 10 Quest Levels!

Furthermore, P&D Pass holders can get extra rewards!

See here for more details on the P&D Pass: https://loom.ly/E7VKCVo 



Heroine Fever!

The Fever Mode Ranking Dungeon, Heroine Fever!, arrives!

Challenge the dungeon and get various rewards!


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What is Fever Mode?

Fever Mode applies to dungeons where players must match a preset number of Orbs like 40 Wood Orbs to clear the dungeon! 

In Fever Mode, players are free to move an Orb as long as they want within the timer gauge limit.

Be careful though, because once the timer gauge runs out, it’s game over!

A player’s score will increase if they clear a large number of Orbs before they clear the dungeon!

Each time a player clears this dungeon, their total score will increase, and they will get various prizes based on that total score! Clear this dungeon as many times as you can and get bountiful rewards!

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Fever Mode Dungeon Rules

  • This dungeon can be cleared multiple times. During the dungeon duration, the total score will be calculated and ranked.

  • The dungeon will be cleared by matching a certain amount of designated Orbs within the timer gauge.

  • Matching Heal Orbs will replenish the timer gauge.

*Enemies do not attack in this dungeon.

  • Each monster’s Skill can only be used once, so make sure to use them wisely!

  • After matching a designated number of Orbs in the dungeon, players will receive a Level Up, and the timer gauge will be fully replenished. As a player’s level increases, the timer gauge will deplete faster, but in exchange, the score points will be increased by 1 combo per level.

  • A player’s score will be adjusted based on the amount of Orbs matched at one time and the number of combos made during one turn.

  • There is a limit to the score that can be received from clearing the dungeon at one time.

  • The total Individual Score limit is 999,999.

*Once a player gets 999,999 for their total score, they will receive the ranking rewards from the 0.1%~10.0% percentile regardless of their Current Rank.


Caution

  • After entering the dungeon, if the game is switched over to another screen or the device goes into sleep mode, the timer gauge will still continue to decrease.

If there is still time remaining after returning to the game, the dungeon will still be able to be cleared, however it will not be scored.

  • If the app is restarted after entering the Ranking Dungeon, the player will no longer be in the dungeon and will return to the menu screen after restarting. The score will not be recorded.

  • Continues are not allowed.


*The details and conditions stated on this page may be subject to change without notice or compensation.

*For further details on the dungeon rulesets, Matching Bonus, and rewards, please check the Ranking Dungeon screen during the event period.


Total Cumulative Score Rewards


Ranking Rewards


*Once a player gets 999,999 for their total score, they will receive ranking rewards from the 0.1% ~ 10.0% percentile regardless of their current rank.


Quest Rewards


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